[dba-Tech] Want to be an animator?

Jim Lawrence accessd at shaw.ca
Fri Jan 24 15:09:43 CST 2014


Hi Shamil:

Thanks for the information. It is nice to see that all these new applications run on all platforms, Windows, Apple and Linux and on all chip sets. It was not many years ago when the only graphic programs ran on Apple.

There are a number of new 3D printer application coming out. This will definitely revolutionise the small and large manufacturing sector. Now you can build a small factory in your back room. ;-)

Just one look a Nicholas Bishop's GitHub resume lets us know we will hear a lot of him in the future. We all know C and C++ are the industry standards but it seems that Python is being used everywhere and is an excellent program for creating a great product front end.

Jim   

----- Original Message -----
From: "Salakhetdinov Shamil" <mcp2004 at mail.ru>
To: "Discussion of Hardware and Software issues" <dba-tech at databaseadvisors.com>
Sent: Friday, January 24, 2014 4:07:50 AM
Subject: Re: [dba-Tech] Want to be an animator?

 Hi Jim --

AFAIS Blender is written using C, C++ and Python. Great.

See also:

https://developer.blender.org/

http://nicholasbishop.net/?page_id=20


BTW, Blender's author  Nicholas Bishop  seems to be also working on/for

http://www.makerbot.com/makerware/


Thank you.

-- Shamil

Tuesday, January 21, 2014 10:30 PM -07:00 from Jim Lawrence <accessd at shaw.ca>:
>Hi All:
>
>Until fairly recently, (about a year ago) there was not a great OS animation application. 
>
>If you were in the business you would have to purchase such applications as Studiomax, XSI, Render and so on...not inexpensive to say the least. The problem was that not just one of the programs would allow a designer to create industry standards results...you would generally have to buy a suite of up to six products. 
>
>Five years of university, to acquire a degree in arts and animation and then a potential ten grand worth of applications...not to mention the cost of the computer...the years of BYOD(?) If you went to work for an animation company, not everyone has the budget of Pixar (or the huge team of programmers), you would have to hope they could afford the latest product site licenses...many companies just can not afford to keep the development software current.
>
>Now there is just such an application for those of you who are starting in the business or just want to start your own contract animation studio.
>
>http://www.blender.org
>
>The application runs on all major platforms, 32 and 64bit.
>
>Here is a demoreel sample on what you could build using Blender:
>
>http://www.youtube.com/watch?v=1XZGulDxz9o
>
>Jim
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-- 
Салахетдинов Шамиль
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