[dba-Tech] Want to be an animator?

Jim Lawrence accessd at shaw.ca
Tue Jan 28 13:02:46 CST 2014


Thank you for posting Gustav:

I like to just download the vids, transfer them to a tutorial directory, on a server and watch them on my big screen...much better entertainment than we would find on the TV.

Jim 

----- Original Message -----
From: "Gustav Brock" <gustav at cactus.dk>
To: "Discussion of Hardware and Software issues" <dba-tech at databaseadvisors.com>
Sent: Monday, January 27, 2014 11:17:02 PM
Subject: Re: [dba-Tech] Want to be an animator?

Hi all

If you have Visual Studio at hand, why not start with that and its own Blend? It is in fact quite powerful.
Here you can spend some hours with these videos for free:

http://blog.jerrynixon.com/2014/01/the-most-comprehensive-blend-for-visual.html

I've never succeeded getting familiar with Blend, so that's what I will do.

/gustav


-----Oprindelig meddelelse-----
Fra: dba-tech-bounces at databaseadvisors.com [mailto:dba-tech-bounces at databaseadvisors.com] På vegne af Salakhetdinov Shamil
Sendt: 24. januar 2014 13:08
Til: Discussion of Hardware and Software issues
Emne: Re: [dba-Tech] Want to be an animator?

 Hi Jim --

AFAIS Blender is written using C, C++ and Python. Great.

See also:

https://developer.blender.org/

http://nicholasbishop.net/?page_id=20


BTW, Blender's author  Nicholas Bishop  seems to be also working on/for

http://www.makerbot.com/makerware/


Thank you.

-- Shamil

Tuesday, January 21, 2014 10:30 PM -07:00 from Jim Lawrence <accessd at shaw.ca>:
>Hi All:
>
>Until fairly recently, (about a year ago) there was not a great OS animation application. 
>
>If you were in the business you would have to purchase such applications as Studiomax, XSI, Render and so on...not inexpensive to say the least. The problem was that not just one of the programs would allow a designer to create industry standards results...you would generally have to buy a suite of up to six products. 
>
>Five years of university, to acquire a degree in arts and animation and then a potential ten grand worth of applications...not to mention the cost of the computer...the years of BYOD(?) If you went to work for an animation company, not everyone has the budget of Pixar (or the huge team of programmers), you would have to hope they could afford the latest product site licenses...many companies just can not afford to keep the development software current.
>
>Now there is just such an application for those of you who are starting in the business or just want to start your own contract animation studio.
>
>http://www.blender.org
>
>The application runs on all major platforms, 32 and 64bit.
>
>Here is a demoreel sample on what you could build using Blender:
>
>http://www.youtube.com/watch?v=1XZGulDxz9o
>
>Jim 


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