Gustav Brock
Gustav at cactus.dk
Fri Nov 19 11:02:04 CST 2010
Hi John
As I've seen it, e returns a collection of properties (or values) from the event, but which is dependant on which object raised the event and what "type" the event was.
I don't recall any methods, for example:
private string _nodeSelected;
<snip>
private void TreeViewMenu_AfterSelect(object sender, TreeViewEventArgs e)
{
_nodeSelected = e.Node.Name;
Console.WriteLine(e.Node.Handle.ToString());
}
private void TreeViewMenu_KeyPress(object sender, KeyPressEventArgs e)
{
Console.WriteLine((string)"Key: " + _nodeSelected);
TreeViewAction();
// Avoid speaker "beep" for not found keyboard entries.
e.Handled = true;
}
I often use "sender" to obtain the object in question without specifying its name:
private void dataTableEmployerDataGridView_CellEndEdit(object sender, DataGridViewCellEventArgs e)
{
DataGridView dataGridView = (DataGridView)sender;
DataGridViewCell cell = dataGridView[e.ColumnIndex, e.RowIndex];
if (cell.ColumnIndex.Equals(_columnIndexPassword))
{
// Check if the new password contains invalid chars.
string password = cell.Value.ToString().Replace(" ", "").Replace("\'", "").Replace("\"", "");
if (password.Length == 0)
{
// Invalid chars found or password is of zero length.
password = _password;
}
cell.Value = password;
}
}
/gustav
>>> jwcolby at colbyconsulting.com 19-11-2010 17:04:14 >>>
The MS "convention" is that an event method raises an event and passes out two parameters, one of
which is EventArg e.
What is e?
I need to pass back status from the object raising the event and EventArgs seems like what I should
be using to send back the status, but e has not methods for directly adding status like information.
Am I supposed to create a status class and have it inherit (descend from) EventArgs?
--
John W. Colby
www.ColbyConsulting.com