[dba-VB] Part 1: An Introduction to Data Structures

Stuart McLachlan stuart at lexacorp.com.pg
Wed Nov 25 15:31:48 CST 2009


Gee you guys are taking me back  -  I used to write games for the Amiga twenty odd years 
ago - It all revolved around sprites and collisions.

-- 
Stuart


On 25 Nov 2009 at 10:23, jwcolby wrote:

>  > Thanks. "collision code" ... I love that.
> 
> LOL.  Obviously this was aimed at gamers.  A collision is when one rectangle (sprite) intersects 
> another rectangle.
> 
> BTW, check out this video of a game.
> 
> http://www.youtube.com/watch?v=Lz-TQcdXDJU&feature=related
> 
> LOTS of collisions going on here.  ;)
> 
> I am going to work on writing this game using the XNA gaming framework.  The XNA framework is just 
> awesome, and I am going to get my 8 year old son involved in helping me to write this thing.  A fun, 
> interactive way of teaching him C#.
> 
> John W. Colby
> www.ColbyConsulting.com
> 
> 
> Gustav Brock wrote:
> > Hi John
> > 
> > Thanks. "collision code" ... I love that.
> > 
> > /gustav
> > 
> > 
> >>>> jwcolby at colbyconsulting.com 25-11-2009 15:24 >>>
> > A quick overview:
> > http://creators.xna.com/en-US/article/datastructures 
> > 
> > A more detailed overview:
> > http://msdn.microsoft.com/en-us/library/ms379570(VS.80).aspx 
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