Stuart McLachlan
stuart at lexacorp.com.pg
Wed Nov 25 15:31:48 CST 2009
Gee you guys are taking me back - I used to write games for the Amiga twenty odd years ago - It all revolved around sprites and collisions. -- Stuart On 25 Nov 2009 at 10:23, jwcolby wrote: > > Thanks. "collision code" ... I love that. > > LOL. Obviously this was aimed at gamers. A collision is when one rectangle (sprite) intersects > another rectangle. > > BTW, check out this video of a game. > > http://www.youtube.com/watch?v=Lz-TQcdXDJU&feature=related > > LOTS of collisions going on here. ;) > > I am going to work on writing this game using the XNA gaming framework. The XNA framework is just > awesome, and I am going to get my 8 year old son involved in helping me to write this thing. A fun, > interactive way of teaching him C#. > > John W. Colby > www.ColbyConsulting.com > > > Gustav Brock wrote: > > Hi John > > > > Thanks. "collision code" ... I love that. > > > > /gustav > > > > > >>>> jwcolby at colbyconsulting.com 25-11-2009 15:24 >>> > > A quick overview: > > http://creators.xna.com/en-US/article/datastructures > > > > A more detailed overview: > > http://msdn.microsoft.com/en-us/library/ms379570(VS.80).aspx > _______________________________________________ > dba-VB mailing list > dba-VB at databaseadvisors.com > http://databaseadvisors.com/mailman/listinfo/dba-vb > http://www.databaseadvisors.com >