[dba-VB] Part 1: An Introduction to Data Structures

jwcolby jwcolby at colbyconsulting.com
Wed Nov 25 15:52:30 CST 2009


 > Gee you guys are taking me back  -  I used to write games for the Amiga twenty odd years ago - It 
all revolved around sprites and collisions.

LOL.  Give it a whirl.  I bet you find it much easier in this day and age.

One of the reasons I am doing this is that I want to get really good at C#.  I do have real work 
that I am starting to do in C#, but writing games is fun and will keep me in it on a daily / weekly 
basis whereas my work could be weeks without having to write any C# code.

Plus I am hoping to slowly suck my son into the programming.  He was up in my office changing the 
constants that determine how many space ships will be created in the shoot-em-up demo I was 
studying.  He now knows how to edit that constant, how to run it, how to close the game, he knows 
now that he can't put any number he wants in an integer variable (he tried to run with 
20000000000000 spaceships;).

We'll see.

John W. Colby
www.ColbyConsulting.com


Stuart McLachlan wrote:
> Gee you guys are taking me back  -  I used to write games for the Amiga twenty odd years 
> ago - It all revolved around sprites and collisions.
> 



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